Hello everyone,
Today's update consists of a new DT2 boss, some much needed PvP fixes, a new AFK skill and other minor changes.
Apologies for not going super in-depth with the patch notes, but I'm pretty tired at the moment.
- Vardorvis has been added. The boss should function as it does on OS and can be accessed through the Bosses teleport category.
- Two sacrifice perks have been added for Vardorvis.
- Skill Camp addition
- Hunter can now be trained north of ::afk.
- Requires a Noose wand which can be purchased from the general store at home.
- Muspah Changes
- Added Pet Thresholds for Phantom Muspah.
- Added a small Collection Log reward.
- Venator shards and Venator bow can now be sacrificed.
- Damage while using smite increased: original damage / 4 >>> original damage / 2.
- Ancient mace special attack can now be used to damage shield.
- Ancient essence quantity from all sources have been increased by +75%.
- Drop table changes:
- Added Uncut onyx with rate 1/155.
- Increased Dragon plateskirt amount: 1 >>> 2.
- Increased Rune platelegs amount: 3 >>> 6.
- Increased Dragon platelegs amount: 2 >>> 4.
- Added Wrath runes (200-300).
- Added Steel bars (200-300).
- Increased Silver ore amount: 101 >>> 628-819.
- Potion drops changed from 3 doses to 4 doses.
- Removed Law runes.
- Venator shards are now broadcasted when dropped.
- Fixed issue where transitions wouldn't end early if Muspah is killed during the transition.
- PvP Changes
- Magic accuracy has been buffed.
- Adjusted max range target can move away before freeze spells wear off.
- There is now a 100k fee to teleport into Revenants cave through any teleport method (teleport panel, slayer task or ::revs).
- This fee is only paid once, but must be paid again if you die within the Wilderness.
- Serpentine helm no longer inflicts venom.
- Mysterious Emblems can now be noted and tossed into the Fountain of Slaughter in noted form.
- Fixed issue with pathing while autocasting magic.
- Fixed issue where freezing players with lower pid wouldn't instantly freeze them.
- Improved melee attacks while running after target. I believe there's still some situations where it can be better, but we'll see.
- Reduced defence bonuses for green-black dragonhide armor.
- Fixed bug where Vengeance would cause weird interactions where player would receive "You're already under attack."
- Note: the above changes only affect PvP, excluding unfreeze range.
- Miscellaneous Changes
- Group Ironman, Hardcore Group Ironman and Yin-Yang can now de-iron by speaking to the Ironman Tutor while not in a group.
- Increased Scythe of Vitur slash bonus: 110 >>> 125.
- Changed Nex damage threshold requirement message to inform of required damage instead of total damage available through the fight.
- Sacrifice values are now sent when examining items that can be sacrificed.
- Lowered Amulet of eternal glory protection value: 57m >>> 500k.
- Added group ironman armor sets to Ironman Tutor.
- Added Party emote.
- Can be unlocked by performing the Crazy or Smooth dance. Rate: 1/10k
- Added Cat ears to Vote store costing 5 points.
- Updated Tome of fire and Tome of water protection values.
- Lowered Bronze-Barrows gloves protection values.
- Quality of Life
- Rewards Chest has been added to Donator Nexus.
- Pestilent Bloat in Hard mode will now wait at least 10 ticks before turning around back-to-back.
- Bug Fixes
- Crystal Clear perk now works for Prifddinas elves pickpockets.
- Fixed bug where you could get extra rewards from Dominion Zone by leaving without retrieving your loot and starting new runs.
- Fixed issue with ammo not stacking properly when stored in Ghommal's Lucky Penny.
- Fixed bug with staff's antibot check command when the person logs out without responding properly.